Fatos Sobre persona 3 reload gameplay Revelado
The biggest vibe shift was wandering the tower of Tartarus, which is now the creepiest of all the Persona dungeons. The aura is truly unsettling in the chunk of floors that I played, with the intent to closely emulate the themes of death in the game, producer Ryota Niitsuma and director Takuya Yamaguchi told me after the demo. Reworking Tartarus was a high priority for the team and it shows.
As stated by developer Atlus, Persona 3 Reload is intended to be a remake of its original version, which means the post-game campaign called "The Answer" from Persona 3 FES is not included. That’s disappointing considering the important story context it provided. It also means the optional female protagonist from Persona 3 Portable isn’t included either, which is also a shame since I consider her the best lead in the series thanks to her fun and distinct personality.
There is also some sources that suggest that additional multipliers can be earned depending on Exam Results and Charm, but it is currently unknown how exactly this works. It is possible to max out all Social Links in one run, but it can be quite challenging. Each Social Link is generally available on certain days of the week. Their schedule can change depending on other circumstances, such as exams.
If the attacker uses a Skill that hits multiple enemies, they only need to knock down one to get a One More. You cannot gain a One More from an enemy already knocked down.
Two of these residents are Social Links, and failing to rescue them will prevent you from spending time with them the rest of the playthrough. If the Social Link has already been maxed beforehand, then they won't appear during the epilogue.
Rush: Speeds up battle. Party Members will use melee attacks and focus on a single enemy until they are defeated. Party Members will then focus on a different enemy and continue their assault until every enemy is defeated. Enemies will still act as normal. Can be canceled at any time.
Harness the lethal precision of a bow and arrow to take down enemies from afar. Even better, utilize stealth and deception tactics to disorient your foes in strategic ambushes.
Not to mention that the Fatigue system caused players to miss out on several days of fighting to level up their characters and potentially soft-lock them into unwinnable battles against the full moon Shadow boss fights because they were too low-level.
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Dungeons now share the perspective of Persona 4 and Persona 5, where the camera is behind the player rather than top-down. Series staples such as recruiting and combining demons are the same as before, though it’s been speculated that there are additional social links.
This is a structure I still enjoy, even if it falls into a predictable routine of visiting specific spots to upgrade my social stats or finding the next character to hang out with to rank up their Social Link. You can tell that this was the formula's first iteration at persona 3 reload gameplay times, especially when Social Link character arcs remain largely the same as they were in the original, a few of which are quite primitive or crude.
All that time you spend with these characters in Reload, learning about them and going through a typical day together, shows the value of a normal life. But they weren’t brought together by choice; at critical moments in the story, their complicated histories create a believable tension that boils over, sometimes harboring resentment for each other and doubting their trust.
On a side note, if you grew up playing the original Persona 3’s English dub version, you may recognize some familiar voices making nostalgic cameos in the remake amidst the NPCs.
That same day, a Twitter user uncovered a registered web domain named "p3re.jp", which was speculated to be connected to a Persona 3 remake due to its shorthand abbreviation potentially referencing the game and following previously registered web domains for projects in the Persona series.[34]